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  1. OwenC137

    Staff Setting Up Perk Machines

    Setting Up Perk Machines NOTE: Juggernog, Quick Revive, Speed Cola, Double Tap, Stamin-up, Deadshot, Mulekick are already included as prefabs in <BlackOps3Root>/Usermaps/_prefabs/. You can simply add them to radiant without any additional work Widows Wine First you need to download the already...
  2. OwenC137

    How To Add Perk Change

    When laying down in front of a perk, you get perk change. But standard Mod Tools maps don't have that included. Let's include it! Add the following line: zm_perks::spare_change(); under this line in your usermaps/scripts/zm/usermap.gsc zm_usermap::main(); Done, compile your map.
  3. OwenC137

    How to fix Power Switch Lag

    Add the following to any script. Preferrably your mapname.gsc #precache( "triggerstring", "ZOMBIE_NEED_POWER" ); #precache( "triggerstring", "ZOMBIE_ELECTRIC_SWITCH"); #precache( "triggerstring", "ZOMBIE_ELECTRIC_SWITCH_OFF"); #precache( "triggerstring", "ZOMBIE_PERK_QUICKREVIVE","500" )...

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